![]() ![]() Most operations are waay faster now (probably between 2x - 10x times).Now it works based on vert group names, so vert group order dosen't matter. paste vert weights on other objects fixed.With it left and right bones will have same color. 'Draw Weights' addon - added 'Merge colors' option.Mirror - Project - New tool same as above, but work with meshes that have non symmetrical topology.Mirror Tool - added 'All groups' option, to mirror all groups in selection (not just active group).So pasting ver weights on right side, will automatically mirror those pasted verts on left. ![]() Paste weights - make it work with symmetry.symmetrize - add option (F6) to symmetrize all vert groups for selected vertices.Added "Fill Weights" When vertices are not normalized (total sum of weights is below 1) then fill the remaining portion with active vertex group weight until it reaches 100%.Added "Weight Paint Symmetry" operation that will help you to define symmetrical points on model.It has custom gradient profile option, and works with symmetry. added custom draw gradient tool (defautl hotkey ctrl+D (or from pie: ctrl+X -> Weight Tools -> Draw Gradient) - in weight paint mode when vertex masking is enabled).It is useful for debugging problems with vertex weights, for example if color of vertex is too dark/bright it means weights assigned to it are not properly normalized (they are too low/ too high). Video Guide (blender 2.79 but lots of thing are similar in 2.8):Īs a bonus you can also get ' Draw Weights' addon for displaying all vertex groups with different color. Project weights - Project weights from non selected mesh parts to selection.'Override from adjacent' - replace broken weights on selected vertices from adjacent geometry. ![]()
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